fix(golf): restore missing Knock button during play phase#199
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The Knock button was gated on `gameState.allPlayersPeeked`, which the backend resets to false when transitioning from peeking to playing. This made the button permanently hidden. The `gamePhase === 'playing'` check already guarantees peeking is complete, so the redundant flag is removed. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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| Status | Name | Latest Commit | Preview URL | Updated (UTC) |
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muchq | c2f5f5c | Commit Preview URL Branch Preview URL |
Mar 10 2026, 08:31 PM |
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Summary
The Knock button — the only way to end a Golf game — was never visible during play. The render condition depended on
allPlayersPeeked, which the backend resets tofalsewhen transitioning from the peeking phase to playing. SincegamePhase === 'playing'already guarantees peeking is complete, the redundant flag check is removed.What Changed
gameState.allPlayersPeekedfrom the Knock button render condition inGolfGame.tsxTesting Done
flowchart LR A[All players peek] -->|backend| B["allPlayersPeeked = true\ngamePhase = peeking"] B -->|countdown ends| C["allPlayersPeeked = false\ngamePhase = playing"] C -->|"before fix"| D["❌ Knock button hidden\n(allPlayersPeeked is false)"] C -->|"after fix"| E["✅ Knock button visible\n(only checks gamePhase)"] style D fill:#d9534f,color:#fff style E fill:#5cb85c,color:#fff🤖 Generated with Claude Code