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Cycle 14: Gamification, Quizzes and AI Personalization#25

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mx57 merged 1 commit into
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feat/cycle-14-gamification-and-content-expansion-17921116480803284771
Jul 9, 2026
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Cycle 14: Gamification, Quizzes and AI Personalization#25
mx57 merged 1 commit into
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feat/cycle-14-gamification-and-content-expansion-17921116480803284771

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@mx57

@mx57 mx57 commented Jul 8, 2026

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Sober Path - Cycle 14 Development 🌿

This update marks the completion of Cycle 14, focusing on deepening user engagement through gamification, expanding educational content, and enhancing the AI assistant's personalization.

🎮 Gamification & Progress

  • Quest Map 2.0: The interactive 30-day quest map now features unique icons for each milestone (1, 3, 7, 14, 21, 30 days) and a dedicated modal window explaining the rewards and psychological significance of each stage.
  • StatCard Redesign: Home screen statistics cards have been updated with a modern glassmorphism-inspired design using linear gradients and enhanced shadow depth.

🤖 AI Coach Personalization

  • Adaptive Morning Briefing: The AI assistant now analyzes the user's mood from the previous day. If a challenging day is detected, the morning briefing automatically adjusts to provide more supportive, safety-focused guidance and specific SOS techniques.

📚 Content & Learning

  • Interactive Mini-Quizzes: Knowledge base articles now include interactive quizzes to help users consolidate what they've learned about addiction science and recovery psychology.
  • SOS Quick Tips: Added 10 new "flash" techniques to the SOS section, providing immediate physiological and cognitive interventions for managing cravings (e.g., cold water activation, "Stop-Thought" technique).

💬 Community & Communication

  • Group Challenges 2.0: Users can now formally join community challenges (marathons). The UI reflects the user's participation status and tracks collective engagement in real-time.

🛠 Technical & Quality

  • Haptic Feedback: Integrated tactile feedback for quiz interactions and quest milestones.
  • Version Bump: Updated to v1.14.0 with detailed RELEASE_NOTES.
  • Verification: All changes verified via Playwright automated screenshots and Jest unit tests.

Developed by agent Bolt ⚡


PR created automatically by Jules for task 17921116480803284771 started by @mx57

- Enhance QuestMap with unique icons and reward modals
- Redesign StatCard with linear gradients and improved shadows
- Implement interactive Mini-Quizzes for educational articles
- Add 10 new Quick Tips to SOS Service for craving management
- Implement participation system for Community Group Challenges
- Improve AI Coach Morning Briefing with mood-based adaptation
- Update version to 1.14.0 and add release notes
- Generate updated screenshots for the new features
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@mx57 mx57 merged commit e970542 into main Jul 9, 2026
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