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It helps to include your device, your iOS version, the app version (Settings → About) and what you were doing when it went wrong.
You can also open an issue at github.com/n0wh3r3-man/chinos/issues.
Take up to three coins into your hand, close your fist, and then call what you think the total across everyone's hands is. You cannot call less than you are holding, and you cannot repeat a number somebody has already called. Whoever names the exact total wins the round. The app has the full rules under How to play.
One of you opens a table; the rest see it listed under Tables nearby and tap Join. Whoever opened it deals.
Name the table if there is more than one game going — otherwise it is listed under your player name, which you can set in Settings.
Nearby play needs:
- Two or more real devices. It will not work between Simulators.
- Everyone in the same room, on the screen for the format you are playing.
- Somebody to have opened a table. Until then there is nothing to find: the app no longer joins every phone in range automatically.
- Wi-Fi or Bluetooth on — either will do, and both is best. They do not need to be on the same Wi-Fi network if Bluetooth is available.
- Local network permission granted. iOS asks once. If you declined, turn it back on in iOS Settings → Coin Bluff → Local Network.
A table that is full stops advertising itself, so it drops off the list once six players are seated.
The code did not match. Ask for it again — a private table never says what the right code is, and it does not hint at how close you were.
Turn on Private table before opening it. The app shows a four-character code; read it out, and only people who type it in can sit down.
The code is never broadcast. A table advertises only that it is private, and the code travels inside the request to join, where a wrong one is turned away. So nobody can read it off the air. It is there to keep the next table in the bar out of your game, not to withstand an attack.
Whoever opened the table. That device then runs the game for everybody, so it needs to stay in the app until the match finishes. If it leaves, the match ends for everyone and the others are told why.
The round carries on without them. Anything they had already committed still counts, and the round is decided on the calls that were actually made. If so many people leave that fewer than two players remain, the match ends.
Yes. Choose a format, then Play on this phone and pick how many computer opponents you want — one to five.
There is no chat, no accounts and no user-generated content, deliberately. It keeps the game to what it is and means there is nothing to moderate and nothing to collect. See Privacy Policy.
Twenty-one: English, Spanish, Catalan, German, French, Italian, Portuguese (Brazilian and European), Dutch, Polish, Swedish, Danish, Norwegian, Finnish, Czech, Turkish, Greek, Romanian, Hungarian, Russian and Ukrainian. It follows your device's language; there is nothing to set.
The game is Spanish, where it is played with pebbles — chinos. The English release has always used coins. Spanish, Catalan, Galician and Basque get pebbles; every other language gets coins. The app follows your device's language, so two phones set to different languages will show different things for the same game. It makes no difference to play.
You cannot call less than you are holding, because you already know you have that many — the original called this out with "Number too small — are you a liar?" and the wording stuck. The picker only offers calls that are actually allowed, so this normally only appears if something arrived late from another device.
- Tournament — the first player to win enough rounds takes it. Two or four players need three wins; five or six need four. The tile under each player shows their progress.
- Last lost — win a round and you are out. The last player left in loses.
No, and no. The 2013 original carried advertising and sold a banner-removal upgrade; this version has neither.
If a round resolved in a way that looks wrong, the rules live in one place and are covered by tests, so a concrete report is genuinely actionable. Please include what every player was holding and what each of them called — the reveal screen shows all of it.
Coin Bluff is free, with no ads and no tracking. If you get some fun out of it, a donation goes towards keeping it maintained:
