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Releases: nabeen-gau/ds2-fgr

2.0.4

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@nabeen-gau nabeen-gau released this 12 Aug 02:38

CHANGELOGS

  • Fixed missing logic for handling not activated ship in No-Man's Wharf
  • Fixed swapped fog gate object names in Things Betwixt

2.0.3

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@nabeen-gau nabeen-gau released this 28 Jul 16:00

Changelogs

  • Fixed logic handling from Skeleton Lords Entry Gate access points
  • Fixed the swapped fog gate object id for Chariot Entrance
  • Fixed issue: chariot boss entry gate cannot interact
  • Changed some building process to make it less likely to be flagged by antivirus

2.0.2

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@nabeen-gau nabeen-gau released this 23 Jul 04:10

Changelogs

  • Save randomized seed id to log
  • Eye of the priestess logic for item randomizer handled properly
  • Removed duplicated state group in generated esd during randomization
  • Fixed cutscene play trigger not using valid fog gate instance id
  • Fixed Issue: Nashandra 2nd cutscene does not play