BReady is a camera-mechanics learning app developed for BINUSTV members as part of the iOS Foundation Cohort 20 at the Apple Developer Academy @ BINUS. The app was created to help users understand and master camera functionalities and mechanics.
- Swift: Programming language used for app development.
- UIKit: Framework used for building the app’s user interface.
- AVFoundation: Framework used for handling camera and media functionalities.
- Developer: Built the iOS native mobile app using Swift, UIKit, and AVFoundation. Contributed to the development and coding aspects of the project.
- UI/UX Designer: Designed the user interface and user experience for the app, ensuring an intuitive and engaging design.
- Project Management: Led and oversaw the project management.
- Designers: Collaborated with 2 UI/UX designers.
- Developers: Worked with 3 developers to complete the project within 4 weeks.
- Project Management: Successfully managed and coordinated the development of the app with a team of designers and developers within a tight 4-week deadline.
- App Development: Utilized Swift, UIKit, and AVFoundation to build a fully functional iOS app focusing on camera mechanics.
- Mentorship: Received guidance and mentorship from Apple Developer Academy Indonesia mentors.
- Camera Mechanics Learning: Provides interactive tutorials and features for learning camera mechanics.
- User-Friendly Interface: Designed with an intuitive UI/UX to enhance the learning experience.
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Clone the Repository
git clone https://github.com/your-username/bready-app.git
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Open in XCode
Open the
BReady.xcodeprojfile in XCode to start the project. -
Build and Run
Use XCode to build and run the app on a simulator or connected device.