Prepare v0.1.1 npm release - #3
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Estimated code review effort: 2 (Simple) | ~10 minutes Possibly related PRs
🚥 Pre-merge checks | ✅ 5✅ Passed checks (5 passed)
✨ Finishing Touches🧪 Generate unit tests (beta)
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Actionable comments posted: 1
🤖 Prompt for all review comments with AI agents
Verify each finding against current code. Fix only still-valid issues, skip the
rest with a brief reason, keep changes minimal, and validate.
Inline comments:
In `@RELEASE_NOTES.md`:
- Around line 59-64: Update the Local preflight and Failure rules sections in
docs/RELEASING.md to include both pnpm playground:check and pnpm playground:e2e,
matching the validation checklist in RELEASE_NOTES.md.
🪄 Autofix (Beta)
Fix all unresolved CodeRabbit comments on this PR:
- Push a commit to this branch (recommended)
- Create a new PR with the fixes
ℹ️ Review info
⚙️ Run configuration
Configuration used: defaults
Review profile: CHILL
Plan: Pro
Run ID: 7cde3ef7-046f-4ef5-a1d1-a8691c2d46f3
📒 Files selected for processing (6)
CHANGELOG.mdREADME.mdRELEASE_NOTES.mddocs/RELEASING.mdpackage.jsontests/release-readiness.test.ts
What changed
Why
The existing v0.1.0 GitHub tag points to an older artifact and was never published to npm. v0.1.1 keeps that history immutable and becomes the first public npm release.
Validation
pnpm release:verifypnpm check— 74 files, 714 testspnpm playground:check— 16 files, 80 testspnpm playground:e2e— desktop and mobilepnpm build && pnpm verify:package-exports— 6 entry points, 276 callable root exportsnpm pack --dry-run --json— 28 files, 849 KBSummary by CodeRabbit
Release
Documentation