v3.10.3 for Godot 4.6
What's Changed
Fixes
- Fix skipped awaited inline mutations by @nathanhoad in #1168
- Fix got_dialogue signal not received when ExampleBalloon used as node by @komako-yukiguni in #1147
- Make blank translations fall back to English by @nathanhoad in #1144
- Remove duplicates from auto complete list by @nathanhoad in #1143
Other Changes
- Add error for lonely static IDs by @nathanhoad in #1169
- Improve name autocompletion with case-insensitivity by @norrbru in #1162
- Allow overriding "ignore missing state" at runtime by @nathanhoad in #1161
- Add basic symbol lookup for C# by @nathanhoad in #1159
- Add resource reference to line IDs by @nathanhoad in #1145
New Contributors
@komako-yukiguni made their first contribution in #1147
Full Changelog: v3.10.2...v3.10.3