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v0.5.2

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@nathanialf nathanialf released this 10 Oct 07:55
· 308 commits to main since this release

New

  • The game's log now says which way the fog is drawn on your device, which helps when you report a fog problem.
  • With Frame rate on Uncapped and Vertical sync on, the game now draws one picture for each time your screen refreshes, instead of two, so it no longer draws pictures the screen never shows and your graphics chip works less.

Fixed

  • Scenery no longer vanishes near the edges of wide screens, and no longer leaves gaps in photo mode.
  • The wall at the end of the long walkway no longer disappears in the corner.
  • At the old bridge save bench, the dark patch on the floor no longer flickers while the camera turns.
  • Distant water no longer shimmers while the camera moves.
  • The grey haze over the sea at the old bridge no longer cuts through the water while the camera moves.
  • Android: on phones where the fog covered the whole picture, the game now tries each way of drawing the fog when it starts and keeps the one that works on that phone.
  • An effect that starts right after another one ends no longer slides over from where the old one was.
  • Mist and beams of light that fade in with distance now show, as on the PS2.