v1.17.0
What's Changed
- Add experiment 1 design: one-shot selection quality by @natiixnt in #253
- Add experiment 2 design: P-lite ranking-list injection by @natiixnt in #254
- Add Exp 1 one-shot results: selection quality does not beat naive at equal budget by @natiixnt in #255
- Add Exp 2 P-lite results: ranking injection does not beat baseline; push closed by @natiixnt in #256
- Correct push-arm precision: exclude redcon .redcon build artifacts by @natiixnt in #260
- Add adaptive render mode (flag, default unchanged) by @natiixnt in #258
- Add Exp 3 design: adaptive rendering (pre-registered) by @natiixnt in #259
- Close Exp 1/Exp 2 as negative, register Exp 3, revise positioning by @natiixnt in #257
- Add Exp 3 results: adaptive beats naive and compressed at equal budget by @natiixnt in #261
- Close Exp 3 as positive; update writeup positioning by @natiixnt in #262
- Flip default render mode to adaptive (1.17.0) by @natiixnt in #263
- Release 1.17.0 by @natiixnt in #264
Full Changelog: v1.16.0...v1.17.0