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Releases: natobtw/bm-natosatlas
Releases · natobtw/bm-natosatlas
Release list
1.5.4
1.5.3
1.5.2
NatosAtlas 1.5.2
StAPI: (recommended to use UniTweaks to access keybind settings)
🚀 Features
- Add keybindings for BTA and StAPI
- Add basic minimap position and scale settings
- Entities below the player fade to black based on distance
- Add waypoints on latest player death
- Double right click to add temp waypoint
🐛 Bug Fixes
- Fix hud rendering and world load crash
- Bta map screen not ticking
- Render local player above all other players.
- Do not render players if they are crouched or spectating
⚙️ Miscellaneous Tasks
- Update version
- Fix bta deps
1.4.10
1.4.10
Quick update fixing some annoying issues from the previous performance tweaks.
Thanks @pedrothepanda64 for the report
🐛 Bug Fixes
- Color engine for night mode. previous change remove blockLight usage
- Update minimap player position on render instead of game tick
- Render player above all other icons.
1.4.7
1.4.7
a small update that provides some performance improvements for the new minimap and rewrites some of the BTA color engine.
🐛 Bug Fixes
- Render minimap below debug info; dont render when f1 toggled
🚜 Refactor
- Rewrite color engine to be closer to map renderer
⚡ Performance
- Improve minimap performance and add simple background
1.4.4
1.4.0
1.4.0
NOTICE
- ModLoader version has been dropped for the time being as iterating and adding features for StAPI and BTA is alot easier thanks to Mixins. Modloader version may return at a later date.
🚀 Features
- Introduce generate existing screen to indicate progress
- Implement basic minimap functionality
🐛 Bug Fixes
- Prevent crash when joining BTA server
- Persist map panning when entering menus.
Full Changelog: 1.3.2...1.4.0
1.3.2
1.3.1
1.3.1
🐛 Bug Fixes
- Waypoint scrolling now works with mouse wheel
🚜 Refactor
- MapSaver and MapUpdater
- Restructure client packages
⚙️ Miscellaneous Tasks
- Make waypoint logs trace instead of debug
Full Changelog: 1.3.0...1.3.1
1.3.0
1.3.0
🚀 Features
- Have map exporter export ONLY the active layer
- Decrease MIN_ZOOM by 50 percent
- Show biome name next to block coords.
🐛 Bug Fixes
- Provide default value if we cannot find the server ip
- Fix existing chunk generation for other dims
- Use mixin to get save name reliably instead of hack
- Compute visible regions "correctly"
🚜 Refactor
- Rename classes
- Remove class files for screen wrappers
⚡ Performance
- Improve visible region calculation
⚙️ Miscellaneous Tasks
- Disable experimental serverside for now...
- Log chunk generation so we know its not stuck
Full Changelog: 1.2.0...1.3.0