Repository navigation
Codexitma v0.1.1
Codexitma v0.1.1 fixes the macOS app packaging issue from v0.1.0.
Fixes:
- the app bundle now loads its resource bundle from a standard macOS bundle location (Contents/Resources)
- the packaged .app now passes local codesign verification instead of being structurally invalid
- the release packaging script now builds app bundles in a macOS-correct layout
Included:
- native macOS graphics mode with Gemstone, Ultima, and Depth 3D themes
- ANSI terminal mode
- two playable adventures
- built-in graphical adventure editor
- external JSON adventure packs and override mods
- automation support via --script and --bridge
Assets:
- Codexitma-macOS-app.zip
- Codexitma-macOS-cli.zip
Important:
- the app bundle is ad-hoc signed and valid on disk, but it is not notarized
- modern macOS may still warn when opening a downloaded build from the internet
- if Gatekeeper blocks it, use right-click > Open or remove quarantine manually