Releases: ncphillips/gurps-hud
Releases · ncphillips/gurps-hud
Release list
v0.3.0
Full Changelog: v0.2.1...v0.3.0
The strip stops guessing which attacks matter and stops disappearing when nothing is selected.
Added
- Choose which attacks appear. A GURPS sheet lists every attack a character could conceivably
make — every usage mode of every weapon, every innate attack, every unarmed option — which is far
more than belongs in a strip you read at a glance. Dumping the lot in made the one region allowed
to scroll the region that always did. The weapon tables now start empty and you say what belongs
there: drag melee and ranged rows off the character sheet onto the strip, or take the lot with
Add every attack and prune from there.- Each row is gripped by the character sheet's own dotted handle. Drag it to reorder the attack
within its group, or clear off the HUD to remove it;Alt+↑/↓andDeletedo the same from
the keyboard. - The choice is stored on the actor, not the user, because the curation is about the character: a
GM who picked a dragon's four useful attacks out of its forty gets them back the next time
anybody at the table selects the dragon. - Attacks only move within their own group, and only the strip's own character's attacks can be
dropped on it — the sheet stamps its actor id onto every row, so a foreign attack is refused
rather than mis-resolved. - A near miss on the top bar or the macro footer does nothing, rather than counting as a drag off
the HUD and deleting the attack.
- Each row is gripped by the character sheet's own dotted handle. Drag it to reorder the attack
- The HUD stays up with nothing selected. Previously it required a selected actor, so it
vanished between turns and out of combat. (#16)
Fixed
- The HUD no longer hides Foundry's sidebar collapse button. Tailwind's scanner treats any word
in the source — comments included — as a class candidate, and utilities were being emitted
unscoped, so two prose comments mentioning "collapse" were enough to ship a global
.collapse { visibility: collapse }that matched Foundry's own sidebar toggle. Every utility now
carries ahud:prefix, which makes the leak structurally impossible: a class can only reach
Foundry if the source literally sayshud:. The same scan had also leaked.table,.hidden,
.blockand a dozen more, which happened to lose to Foundry's own rules only by luck.
Changed
- Macro buttons in the footer are 32px, up from their previous size.
v0.2.1 – Fix posture selection + i18n
Full Changelog: v0.2.0...v0.2.1
Macro Hotbar Expansion
Full Changelog: v0.1.0...v0.2.0
v0.1.0 – Initial Prototype
This is the initial prototype release for the GURPS HUD.