You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Added support for individual frame timings in animation clips.
Added support for layer groups.
Added support for Layer & Cel opacity.
Added support for repeating/non repeating tags/clips.
Changed
The importer UI is now re-written in UI Toolkit.
If a Model Prefab only contains one SpriteRenderer, all components will be placed on the root GameObject, rather than generating a single GameObject to house them.
A Sorting Group component is added by default to Model Prefabs with more than one Sprite Renderer.
Fixed
Fixed an issue where renaming an Asperite file in Unity would throw a null reference exception. (DANB-384)
Fixed an issue where the background importer would import assets even when Unity Editor has focus.
Fixed an issue where the Pixels Per Unit value could be set to invalid values.