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Fixed a regression that caused eager-compilation at Editor startup to be slower than it should have been
Burst Inspector now remembers scroll position between domain reloads
Fixed
Fixed a Burst package warning in our editor compiler integration with respect to BuildOptions.EnableHeadlessMode.
tvOS/iOS and other statically linked platforms would fail to burst compile if the burst compiled code contained references to functions that were [DllImport("__Internal")], due to a mismatch in calling convention.
Fixed an error that could occur with the form "System.InvalidOperationException: Could not find burst.initialize function in library 'SomeLibrary'"
Fixed a bug where stackalloc's could be wrongly hoisted out of loops.
Added [Preserve] attribute to prevent stripping a compiler service call
Fixed incorrect runtime behavior that could occur when casting a pointer to a generic type
Fixed incorrect compiler error that could occur when casting a pointer to a generic type and then calling a method with generic parameters
Added
Additional notes about BurstCompiler.CompileFunctionPointer<T> regarding ; avoid wrapping in another open generic method, and interoperability with IL2CPP.