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2.10.0

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@Needle-Mirror-Bot Needle-Mirror-Bot released this 04 Mar 17:08

[2.10.0] - 2024-01-01

  • Bugfix: CinemachineFreeLook.ForceCameraPosition() sometimes did not take full effect immediately.
  • Bugfix: 3rdPersonFollow sometimes generated invalid camera position when the target when DampingWhenOccluded is nonzero.

[2.9.8] - 2023-11-29

  • Bugfix: Occasional precision issue when camera rotation is exactly 180 degress, causing roitational flickering.
  • Bugfix: CinemachineCollider was causing a pop when OnTargetObjectWarped was called.
  • Bugfix: In some circumstances, FramingTransposer was using the wrong FOV or Ortho size for framing.
  • Regression fix: CinemachineCollider generated NaN positions if no target was set.
  • Improved OrbitalFollow's ForceCameraPosition algorithm.
  • Removed CinemachineToolSettings overlay.
  • Documented InvalidateLensCache in confiner2D.
  • CinemachineBrain.TopCameraFromPriorityQueue() is now protected virtual.
  • Added CinemachineVirtualCameraBase.CancelDamping() convenience method to snap camera to its target position.
  • SaveDuringPlay supports multi-scene editing.