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3.0.1
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[3.0.1] - 2023-11-27
Fixed
Bugfix: Divide-by-zero error in InputAxis.CancelDeltaTime if deltaTime is zero.
Regression fix: CinemachineCamera inspector Solo functionality was not updating correctly.
Regression fix: Legacy Lens settings had lost their ability to be animated.
Bugfix: Upgrader was not correctly upgrading animation bindings in some cases.
Added
Added CinemachineVirtualCameraBase.CancelDamping() convenience method to snap camera to its target position.
Added CinemachineOrbitalFollow.TargetOffset to reposition orbit center.
Added CinemachineGroupFraming.CenterOffset to reposition group center on the screen.
Added LookAtOffset to CinemachineHardLookAt behaviour.
Added support for the new Camera Overlay.
Changed
RuntimeUtility.GetScratchCollider and RuntimeUtility.DestroyScratchCollider are now public, to allow custom extensions to use them.
SaveDuringPlay supports multi-scene editing.
[3.0.0] - 2023-10-25
Fixed
Regression fix: Extensions and components were unable to modify the blend hint.
Bugfix: HardLockToTarget component was ignoring PreviousStateIsValid flag.
Added
Cancellation of active blend is now possible in ManagerCameras, same as in CM Brains.
Changed
CinemachineBrain.TopCameraFromPriorityQueue() is now protected virtual.
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