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6.14.0

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@Needle-Mirror-Bot Needle-Mirror-Bot released this 16 Sep 07:23

[6.14.0] - 2025-09-12

Added

  • Graphics Tests.
  • EditorConfig for keeping a consistent code-style.
  • IBufferView.ByteStride.

Changed

  • (CI) Consolidated multiple redundant packaging and vetting/API validation jobs.
  • Changed internal buffer representation to custom native collection ReadOnlyBuffer<byte> (instead of NativeArray<byte>.ReadOnly) This enables sub-array slicing, has in-Editor safety checks and prepares for decommissioning misuse of NativeSlice.
  • Bumped Burst dependency version to 1.8.24, which is the recommended version in 2021 xLTS.
  • [KTX for Unity] minimum required version was raised to 3.5.0.
  • [Draco for Unity] minimum required version was raised to 5.2.0.

Fixed

  • (Export) Spotlight's inner cone angle is exported correctly on HDRP now.
  • (Test) Disabled URP compatibility mode in URP presets as it's obsolete and unsupported from Unity 6.3 onward.
  • (Import) Spotlight's inner cone angle is imported correctly on HDRP now.

Removed

  • (CI) SonarQube scan job.

Deprecated

  • GLTFast.ManagedNativeArray. It will be removed from public API in a future release. For internal development it's been replaced by ReadOnlyBufferManagedArray<T>.
  • GLTFast.Export.ManagedNativeArray. It will get sealed or removed from public API in a future release.
  • IGltfReadable.GetAccessorData. Along with IGltfReadable.GetAccessor it is going to be removed and replaced with an improved way to access accessors' data in a future release.

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