Releases
6.17.0
Compare
Sorry, something went wrong.
No results found
[6.17.0] - 2026-03-17
Added
Texture loading is fully customizable via Add-Ons.
Inject support for glTF texture extensions (see ITextureImageLoader).
Customize PNG and Jpeg loading (see IDefaultImageFormatLoader).
See ImageAddonTest scene in the tests package which use the AddOnsImage samples from the DocExamples directory.
Explicit error message when unsupported image format WebP is detected (LogCode.ImageFormatUnsupported).
ImageResult which depicts an imported glTF image.
(Test) TextureVariants test glTFs with WebP image format.
Extension.TextureWebP (no general WebP support, just for handling WebP cases).
Changed
(Add-Ons) GltfImport now accepts multiple import add-on instances of the same type.
GetImportAddonInstance returns the first instance that matches the type.
Ensured compatibility with Fast Enter Play Mode .
Image type detection is based on content (instead of mime-type depicted in glTF JSON, data URI mediatype or file extension).
Improved error message when image format is detected, but not supported (e.g. WebP).
Fixed
(Import) AnisotropicFilterLevel setting is applied to KTX textures as well.
(Import) Leak of textures in case of loading errors.
(Export) Meshes with zero vertices or indices will now be skipped and an error will be logged instead of an exception being thrown (fixes #806 ).
You can鈥檛 perform that action at this time.