Skip to content

1.4.20

Choose a tag to compare

@Needle-Mirror-Bot Needle-Mirror-Bot released this 29 May 22:13

[1.4.20] - 2026-05-20

Fixed

  • Fixed an issue where materials and/or meshes would be assigned to the wrong object during live baking.
  • Fixed an issue where changing render mesh properties during incremental baking would cause incorrect mesh/material assignment.
  • Fixed an issue where baking lightmap-affected renderers would cause the baked artefact hash to be different between editor sessions.
  • Materials and Meshes are now sorted by their GUIDs instead of EntityId, making their position in the RenderMeshArray stable across editor loads.