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1.11.0
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[1.11.0] - 2024-09-10
Fixed
Fixed memory allocation on every frame when using UIDocument without EventSystem. ISXB-953
Fixed Action Maps name edition which could be inconsistent in Input Action Editor UI.
Fixed InputDeviceTester sample only visualizing a given touch contact once. ISXB-1017
Fixed an update loop in the asset editor that occurs when selecting an Action Map that has no Actions.
Fixed Package compilation when Unity Analytics module is not enabled on 2022.3. ISXB-996
Fixed 'OnDrop' event not called when 'IPointerDownHandler' is also listened. ISXB-1014
Fixed InputSystemUIInputModule calling pointer events on parent objects even when the "Send Pointer Hover To Parent" is off. ISXB-586
Improved performance of disconnected device activation (ISX-1450)
Changed
Use ProfilerMarker instead of Profiler.BeginSample and Profiler.EndSample when appropriate to enable recording of profiling data.
Added
Added Hinge Angle sensor support for foldable devices.
Added InputDeviceMatcher.WithManufacturerContains(string noRegexMatch) API to improve DualShockSupport.Initialize performance (ISX-1411)
Added tests for Input Action Editor UI for managing action maps (List, create, rename, delete) (ISX-2087)
Added automatic loading of custom extensions of InputProcessor, InputInteraction and InputBindingComposite [ISXB-856]](https://issuetracker.unity3d.com/product/unity/issues/guid/ISXB-856 ).
Added an IME Input sample scene.
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