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Support for Xbox controllers over USB on macOS, using macOS's default driver. [ISXB-1548]
Fixed
Fixed an analytics event being invoked twice when the Save button in the Actions view was pressed. ISXB-1378
Fixed an issue causing a number of errors to be displayed when using InputTestFixture in playmode tests with domain reloading disabled on playmode entry. ISXB-1446
Fixed issue where user was not prompted to save changes when loading a second input actions asset into an already opened editor. ISXB-1343
Fixed the on hover behaviour of the two plus buttons in the Input Actions Editor window ISXB-1327
Fixed an issue on macOS which didn't detect up-left DPAD presses for Xbox controllers. ISXB-810
Fixed Input Actions code generation overwriting user files when the names happened to match. ISXB-1257
Fixed Input Actions code generation using locale-dependent rules when lowercasing and uppercasing strings. [ISXB-1406]
Fixed an issue when providing JoinPlayer with a specific split screen index. ISXB-897
Fixed Inspector Window being refreshed all the time when a PlayerInput component is present with Invoke Unity Events nofication mode chosen ISXB-1448
Fixed an issue where an action with a name containing a slash "/" could not be found via InputActionAsset.FindAction(string,bool). ISXB-1306.
Fixed Gamepad stick up/down inputs that were not recognized in WebGL. ISXB-1090
Fixed reenabling the VirtualMouseInput component may sometimes lead to NullReferenceException. ISXB-1096
Fixed the default button press point not being respected in Editor (as well as some other Touchscreen properties). ISXB-1152
Fixed the TreeView compilation warnings when used with Unity 6.2 beta (ISX-2320)
Fixed actions being reset when disabling the InputSystemUIInputModule component ISXB-1493
Fixed a memory leak when disabling and enabling the InputSystemUIInputModule component at runtime ISXB-1573
Fixed all InputControls being changed at once when you change just one by reverting 2a37caac288ac09bc9122234339dc5df8d3a0ca6, which was an attempt at fixing [ISXB-1221] that introduced this regression [ISXB-1531] (https://issuetracker.unity3d.com/product/unity/issues/guid/ISXB-1493)
Fixed PlayerInput component automatically switching away from the default ActionMap set to 'None'.
Fixed a console error being shown when targeting visionOS builds in 2022.3.
Fixed a Tap Interaction issue with analog controls. The Tap interaction would keep re-starting after timeout. ISXB-627
Fixed the defaultActionMap dropdown in the PlayerInput component defaulting to instead of the first ActionMap.
Fixed TrackedPoseDriver stops updating position and rotation when device is added after its initialization. ISXB-1555
Fixed PlayerInput component not working with C# Wrappers (ISXB-1535). This reverted changes done to fix ISXB-920 but users can now fix it themselves.
Fixed an issue that caused input processors with enum properties to incorrectly serialise by index instead of by value ISXB-1474