1.14.1
The format is based on Keep a Changelog and this project adheres to Semantic Versioning.
Additional documentation and release notes are available at Multiplayer Documentation.
[1.14.1] - 2025-08-17
Fixed
- Fixed issue with unnecessary internal GC Allocations when using the
IReadOnlyListNetworkManager.ConnectedClientsIdswithin aforeachstatement by either replacing with aforloop or directly referencing theNetworkConnectionManager.ConnectedClientIds. (#3601) - Fixed issue with allocation to the heap in NetworkBehaviourUpdate when there is nothing to be updated. (#3568)
- Fixed issue where NetworkConfig.ConnectionData could cause the ConnectionRequestMessage to exceed the transport's MTU size and would result in a buffer overflow error. (#3565)