2.0.0-pre.4
The format is based on Keep a Changelog and this project adheres to Semantic Versioning.
Additional documentation and release notes are available at Multiplayer Documentation.
[2.0.0-pre.4] - 2024-08-21
Added
- Added
NetworkVariable.CheckDirtyStatethat is to be used in tandem with collections in order to detect whether the collection or an item within the collection has changed. (#3004)
Fixed
- Fixed issue where nested
NetworkTransformcomponents were not getting updated. (#3016) - Fixed issue by adding null checks in
NetworkVariableBase.CanClientReadandNetworkVariableBase.CanClientWritemethods to ensure safe access toNetworkBehaviour. (#3012) - Fixed issue where
FixedStringSerializer<T>was usingNetworkVariableSerialization<byte>.AreEqualto determine if two bytes were equal causes an exception to be thrown due to no byte serializer having been defined. (#3009) - Fixed Issue where a state with dual triggers, inbound and outbound, could cause a false layer to layer state transition message to be sent to non-authority
NetworkAnimatorinstances and cause a warning message to be logged. (#3008) - Fixed issue using collections within
NetworkVariablewhere the collection would not detect changes to items or nested items. (#3004) - Fixed issue where
List,Dictionary, andHashSetcollections would not uniquely duplicate nested collections. (#3004) - Fixed issue where
NotAuthorityTargetwould include the service observer in the list of targets to send the RPC to as opposed to excluding the service observer as it should. (#3000) - Fixed issue where
ProxyRpcTargetGroupcould attempt to send a message if there were no targets to send to. (#3000)
Changed
- Changed
NetworkAnimatorto automatically switch to owner authoritative mode when using a distributed authority network topology. (#3021) - Changed permissions exception thrown in
NetworkListto exiting early with a logged error that is now a unified permissions message withinNetworkVariableBase. (#3004) - Changed permissions exception thrown in
NetworkVariable.Valueto exiting early with a logged error that is now a unified permissions message withinNetworkVariableBase. (#3004)