2.4.3
The format is based on Keep a Changelog and this project adheres to Semantic Versioning.
Additional documentation and release notes are available at Multiplayer Documentation.
[2.4.3] - 2025-06-25
Fixed
- Fixed issue where spawned objects with
NetworkObject.DontDestroyWithOwnerset tofalsewould not be destroyed when using a client-server network topology. (#3522)