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1.3.9

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@Needle-Mirror-Bot Needle-Mirror-Bot released this 22 Jan 13:11

[1.3.9] - 2025-01-16

Added

  • Added function PhysicsVelocity.ApplyAngularImpulseWorldSpace for applying angular impulse in world space

Changed

  • New ConfigurableJoint baking code that is capable of converting motors about all axes, not just X
  • ConfigurableJoint baking won't create empty UnityJoint (with no constraints) for unlocked linear and angular degrees of freedom

Fixed

  • The Enable Integrity Checks setting in the Project Settings under Physics -> Unity Physics now correctly reflects whether the integrity checks are enabled or disabled. Previously, the setting indicated the opposite.