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0.1.2

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@Needle-Mirror-Bot Needle-Mirror-Bot released this 30 Jul 22:46

[0.1.2] - 2023-08-16

Added

  • WorldTouchState.colliderObject, which provides the GameObject targeted by input.

Fixed

  • Crash when loading a scene containing a disabled mesh collider.
  • In-use skinned meshes were removed from scenes when calling Resourced.UnloadUnusedAssets().
  • Project Validation entries not displaying when targeting visionOS. These validation entries no longer appear when targeting Standalone, iOS, or Android.
  • Samples: Input now uses worldTouch.colliderObject to identify the hit object, fixing issues where input would occasionally miss the targeted object.
  • Samples: Objects reset position after being manipulated.
  • Samples: Missing script warnings resolved.
  • Samples: Settings assets removed from samples, fixing settings-related issues.
  • Samples: Samples now import to the Assets/Samples/ folder rather than Assets/ directly.
  • Documentation: Fixed broken links.
  • Documentation: Component reference images displaying.
  • Documentation: Various typo fixes and clarity improvements.