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0.5.0

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@Needle-Mirror-Bot Needle-Mirror-Bot released this 30 Jul 22:50

[0.5.0] - 2023-10-26

Added

  • "Disable Tracking Mask" in PolySpatial settings allows omitting objects from tracking based on their layer at creation.
  • Added support for new shader graph nodes: Channel Mixer, Replace Color, White Balance, Fade Transition, Channel Mask, Color Mask, Flip
  • Added Trail support for BakeToMesh Particle Systems.
  • Added support for RGB/linear conversions to shader graph Colorspace Conversion node.

Changed

  • Fixed a typo in PolySpatialPointerKind: indDirectPinch -> indirectPinch
  • Fixed an issue accessing UV1 in shader graphs.
  • Changed the access modifier of the serialized fields in the PolySpatial settings (class PolySpatialSettings) from public to private and renamed these members to include the m_ prefix.
  • Renamed the PolySpatial settings Enable Default Volume Camera to Auto-Create Volume Camera.

Deprecated

Removed

Fixed

  • Fixed an issue where deleting a canvas renderer instance at runtime could cause an OOB exception in the tracker.
  • Fixed an issue causing incorrect mesh index buffer sizes.
  • Fixed shader graph world position node outputs for output volumes with heights greater than 2.
  • Fixed inconsistent RGB/HSV conversion in shader graph Colorspace Conversion node.
  • Fixed an issue with updating texture contents.
  • Fixed invalid transforms for shader graph Transform and Transformation Matrix nodes used in vertex stage.
  • Fixed issue with sprite textures wrapping at edges.
  • Fixed an issue where SpatialPointerDevice events reported the Began phase for more than one frame in a row.

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