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"Disable Tracking Mask" in PolySpatial settings allows omitting objects from tracking based on their layer at creation.
Added support for new shader graph nodes: Channel Mixer, Replace Color, White Balance, Fade Transition, Channel Mask, Color Mask, Flip
Added Trail support for BakeToMesh Particle Systems.
Added support for RGB/linear conversions to shader graph Colorspace Conversion node.
Changed
Fixed a typo in PolySpatialPointerKind: indDirectPinch -> indirectPinch
Fixed an issue accessing UV1 in shader graphs.
Changed the access modifier of the serialized fields in the PolySpatial settings (class PolySpatialSettings) from public to private and renamed these members to include the m_ prefix.
Renamed the PolySpatial settings Enable Default Volume Camera to Auto-Create Volume Camera.
Deprecated
Removed
Fixed
Fixed an issue where deleting a canvas renderer instance at runtime could cause an OOB exception in the tracker.
Fixed an issue causing incorrect mesh index buffer sizes.
Fixed shader graph world position node outputs for output volumes with heights greater than 2.
Fixed inconsistent RGB/HSV conversion in shader graph Colorspace Conversion node.
Fixed an issue with updating texture contents.
Fixed invalid transforms for shader graph Transform and Transformation Matrix nodes used in vertex stage.
Fixed issue with sprite textures wrapping at edges.
Fixed an issue where SpatialPointerDevice events reported the Began phase for more than one frame in a row.