Skip to content

0.6.3

Choose a tag to compare

@Needle-Mirror-Bot Needle-Mirror-Bot released this 30 Jul 22:51

[0.6.3] - 2023-11-28

Added

Changed

  • Changed license check modal option from "See Pricing" to "Learn about a 30-day trial".

Deprecated

Removed

Fixed

  • Fixed typo on project settings on the "Hide PolySpatial Preview Objects In Scene" field.
  • Fix one frame pink textures on scene transition.
  • Cleanup BakeToMesh Particle and Trail meshes when Gameobject set inactive.
  • Fixed issue with shader graph dependencies of prefabs in Resources not being included in the build.
  • Fixed KeyNotFoundException when using multiple instances of the same input property in a shader subgraph.
  • Fixed MaterialX generation for shader graph Swizzle nodes that input and output floats.
  • Fixed default values for shader graph custom interpolators.
  • Fixed failure to display warnings for unsupported nodes in shader subgraphs.
  • Fix for shader graph input properties connected directly to outputs.
  • Fixed issue with using Transform/Transformation Matrix nodes in subgraphs outputting to vertex stage.
  • Fixed offset for bounded volumes using PolySpatial Volume to World/PolySpatial Lighting nodes.
  • Fixed offset z coordinates for box/sphere/capsule colliders.
  • Fixed crash related to overlapping colliders.

Security