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0.6.3
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[0.6.3] - 2023-11-28
Added
Changed
Changed license check modal option from "See Pricing" to "Learn about a 30-day trial".
Deprecated
Removed
Fixed
Fixed typo on project settings on the "Hide PolySpatial Preview Objects In Scene" field.
Fix one frame pink textures on scene transition.
Cleanup BakeToMesh Particle and Trail meshes when Gameobject set inactive.
Fixed issue with shader graph dependencies of prefabs in Resources not being included in the build.
Fixed KeyNotFoundException when using multiple instances of the same input property in a shader subgraph.
Fixed MaterialX generation for shader graph Swizzle nodes that input and output floats.
Fixed default values for shader graph custom interpolators.
Fixed failure to display warnings for unsupported nodes in shader subgraphs.
Fix for shader graph input properties connected directly to outputs.
Fixed issue with using Transform/Transformation Matrix nodes in subgraphs outputting to vertex stage.
Fixed offset for bounded volumes using PolySpatial Volume to World/PolySpatial Lighting nodes.
Fixed offset z coordinates for box/sphere/capsule colliders.
Fixed crash related to overlapping colliders.
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