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[PBLD-146] Added corrected SRP Standard Vertex Color sample shader for 2020.X editors and above.
Fixed
[PBLD-138] Fixed a bug where duplicating a ProBuilder mesh would mark all scenes as dirty.
[PBLD-134] Fixed a bug where drawing ProBuilder shapes would cause temporary visual glitches on macOS.
[PBLD-127] Fixed a bug where undoing a shape creation would reset the deleted shape in the scene.
[PBLD-110] Fixed a bug where the prefab instances of ProBuilder meshes where not updating after applying all the overrides.
[WEBDOCS-1036] Fixed a documentation generation problem where a setting in the filter.yml file was preventing the ProBuilder API documentation from being generated.