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[PBLD-189] Fixed a bug where using the auto-stitch functionality of the UV Editor would not work properly on MacOS, moved it to Control+Command+Shift + Left click (MacOS only).
[PBLD-192] Fixed a bug where vertices were not able to snap on other vertices from the same mesh for Unity 2020.3 and later.
[PBLD-150] Fixed a bug where the orientation handles would not be useful when manipulating a cube shape.
[PBLD-205] Fixed a bug where the Edit PolyShape tool would revert previously merged PolyShape objects.
[PBLD-199] Fixed a bug where an exception was thrown if you placed two cut tool vertices on the same edge.