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6.0.7

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@Needle-Mirror-Bot Needle-Mirror-Bot released this 27 Aug 06:15

[6.0.7] - 2025-08-28

Fixed

  • [PBLD-242] Fixed a bug where edges were being incorrectly selected when one or both vertices were behind the camera's near plane, causing flipped lines and inconsistent selection behavior.
  • [PBLD-226] Fixed a bug where ProBuilder faces could not selected when obscured by another GameObject
  • [PBLD-164] Fixed a bug with UV autostitching where the position offset would not take into account the face rotation center offset.
  • [PBLD-251] Fixed a bug which would cause out of bounds exceptions when exporting meshes with quad topology
  • [PBLD-253] Removed a call to internal API that is being removed.
  • [PBLD-255] Fixed an issue where faces being extruded using the shift+click were invisible
  • Fixed warnings about materials being altered when the package is imported in Unity 6.2.