You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Fixed compilation errors on tvOS platform where ENABLE_VR is not defined when AR Foundation is installed. Also fixed when XR Hands is installed in the Hands Interaction Demo sample. (Backport from 3.0.0)
Fixed TrackedGraphicRaycaster to clear poke interaction data when disabled. (XRIT-142) (Backport from 3.0.0)
Fixed warning about use of deprecated VersionsInfo.verified by replacing with VersionsInfo.recommended in the Hands Interaction Demo sample in Unity 2022.2 and newer. (Backport from 3.0.0)
Fixed the XR Interactor Line Visual from bending towards an XR Interactable Snap Volume behind UI when the valid UI hit is closest. (Backport from 3.0.2)
Fixed tap gesture detection for selecting and spawning interactable objects in AR scenes. (XRIT-145) (Backport from 3.0.2)
Changed the Tap Start Position input action to remove the Tap interaction from the tapStartPosition binding in the Starter Assets sample XRI Default Input Actions asset. The sample will need to be reimported to remove the Tap interaction from the binding for taps to be functional. This change along with changes to the XRScreenSpaceController also fixes the selected object from staying selected and movable with the mobile device orientation for 0.2 seconds after a tap was released.