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Added dependency guards to the Spatial Keyboard sample to prevent compile errors if UGUI is missing in Unity 6 or if TextMesh Pro is missing in earlier editor versions.
Added project validation rules to the Spatial Keyboard sample for TextMesh Pro and UGUI.
Added hideKeyboardOnDisable property to XRKeyboardDisplay, which causes the display's observed keyboard to close when the XRKeyboardDisplay GameObject is disabled. This property is enabled by default.
Fixed
Fixed Teleportation Area component so it filters out Sphere Cast overlap hits at the start of the sweep so it no longer teleports to (0, 0, 0). Changed so the selection is blocked so the XR Interactor Line Visual uses its blocked style in that case. (XRIT-138)
Fixed Sector interaction Editor to draw all properties in the Input Actions Editor window in Unity 2022.3 or newer.
Fixed regression with XRSocketInteractor and XRSocketGrabTransformer where an interactable GameObject does not move to the position of the XRSocketInteractor when set as the Starting Selected Interactable. (XRIT-164)