AR photo capture on Samsung Android: 3D objects zoomed in when compositing getUserMedia photo with offscreen renderer #220
Replies: 3 comments 3 replies
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Hi, thanks for the report. Before investigating further could you please update to latest stable version of Needle Engine (5.0.10) and if the error still happens please also try again on the latest alpha version (5.1.x). Thank you. |
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SummaryI need to capture AR screenshots (camera background + 3D objects) on Samsung Approach 1: screenshot2() (official Needle AR screenshot)
Approach 2: Custom capture (getUserMedia + offscreen renderer)
What I confirmed
Environment
Questions
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Huge progress — screenshot2({ transparent: true }) works perfectly! The only remaining issue is the camera background. After screenshot2 completes, I call getUserMedia + ImageCapture.takePhoto() I tried adding delays (300ms after screenshot2) and retrying 3 times — Questions:
Device: [Galaxy S25], Android [16], Chrome [148.0.7778.215] |
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Environment
Problem
When capturing AR photo on Samsung Android, the 3D objects appear zoomed in compared to the actual AR view.
Camera background (getUserMedia + takePhoto) looks correct, but 3D objects are larger/closer than what the user sees.
What I'm doing
Logs
What I've tried
Question
Note: camera-access feature causes GPU crash on Samsung Galaxy devices even when just requested in optionalFeatures, without ever calling getCameraImage().
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