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Release 0.8 - Dynamic MFG and Validated Warp Blend

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@nefh nefh released this 12 Sep 23:23
· 14 commits to main since this release

Ports selected features from MFGAdaUnlock-RenoDx to Ampere (not Turing due to < sm_80).

  • Dynamic MFG - dynamically adjusts the MFG multiplier to reach the selected output FPS.
  • Validated Warp Blend - adds the updated DLSS-G 310.9.1 warp/blending quality path.
  • Dynamic MFG works, for example, in Cyberpunk 2077 with Streamline 2.14.1 and DLSS-G 310.9.1.
  • Improved Force Multiplier handling, runtime selection, loaded-version reporting, and DLSS-G patching/restoration.
  • Existing fixed 2x/3x/4x/6x MFG support remains unchanged.

SHA-256:
44291518CC9203E38F52A413FA036574B1A62F7700EAF53859B76AF292BEA732