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NXSG 1.2 · Color Adjust
Color Adjust
Hue, Saturation, Lift, Gamma, Gain, Contrast, and Exposure in one Color-category node. Each adjustment has a numeric input socket.
Unconnected neutral settings emit no adjustment math. Connected values remain active even at neutral defaults, preserving animation and AudioLink behavior. Alpha is preserved, and signed HDR values remain unclamped. Gamma is protected against zero/negative divisors.
Existing Hue Shift and Saturation nodes remain compatible. Unity GPU checks cover neutral output, animated hue, gamma, gain, HDR exposure and alpha preservation; portable checks cover specialization and graph validation.