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Releases: nerolabs/BrinyBest

v1.4.1

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@github-actions github-actions released this 16 Aug 14:30

BrinyBest

v1.4.1 (2026-08-16)

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  • Stargorger also catchable on Coiled Isle pools with its lure
    Community-reported: the Coiled Stargorger Lure works on normal isle
    pools, not just in the Vaults of Atal'Utek. The fish now lists both
    zones (isle becomes 8 fish / 800 max) and its note says so.
    Co-Authored-By: Claude Fable 5 noreply@anthropic.com

v1.4.0

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@github-actions github-actions released this 16 Aug 13:48

BrinyBest

v1.4.0 (2026-08-16)

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  • Show next rank and points to go in fish tooltips
    Cutoffs mapped from live warband data: a 27-fish monotonic baseline
    proves universal thresholds; 75/80/95/100 are the only round numbers
    fitting the observed bounds (community-claimed 70/90 are refuted by
    71.3-as-Guppy and 89.4-as-Pike). Estimated cutoffs display with a ~
    until gap catches confirm them.
    Co-Authored-By: Claude Fable 5 noreply@anthropic.com
  • Open /bbtest ranks in the copy window by default
    Co-Authored-By: Claude Fable 5 noreply@anthropic.com
  • Add /bbtest ranks: log per-fish (score, rank) pairs to map cutoffs
    Community-claimed universal rank cutoffs (70/90/95/100) contradict
    live data (83.1 Pike, 71.3 Guppy), suggesting per-species thresholds.
    Observations accumulate in SavedVariables across sessions; each rank's
    min-max score range brackets that species' true cutoffs.
    Co-Authored-By: Claude Fable 5 noreply@anthropic.com

v1.3.4

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@github-actions github-actions released this 16 Aug 12:54

BrinyBest

v1.3.4 (2026-08-16)

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  • Soften Snakehead note: a lure helps, it's just not required
    Andrew's own fishing confirms better rates with the lure; only the
    hard requirement claim was false.
    Co-Authored-By: Claude Fable 5 noreply@anthropic.com

v1.3.3

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@github-actions github-actions released this 16 Aug 12:17

BrinyBest

v1.3.3 (2026-08-16)

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  • Correct the Ula'tek Snakehead's phantom lure requirement
    Blizzard's description claims the fish needs a lure around The Coiled
    Isle (and calls the vaults "Temple of Ula'tek" — a third name for the
    same place). Community-verified false: it bites lureless in isle pools
    and open water. Its bogus rate lines are now hidden and replaced with
    a corrective note.
    Co-Authored-By: Claude Fable 5 noreply@anthropic.com

v1.3.2

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@github-actions github-actions released this 16 Aug 12:02

BrinyBest

v1.3.2 (2026-08-16)

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  • Align improvement-table stats into fixed columns
    Score, percent, and points-left are now three right-anchored font
    strings instead of one right-justified string, so the columns stay
    put across rows with different digit counts.
    Co-Authored-By: Claude Fable 5 noreply@anthropic.com
  • Home the Ula'tek Snakehead on The Coiled Isle only
    It's an ordinary isle pool/open-water fish (Andrew's call); the vaults
    inherit the isle loot table through the parent-map walk, so only the
    lure-exclusive Stargorger should list the vaults as home. Vaults row
    is now 100 max, Coiled Isle 700.
    Co-Authored-By: Claude Fable 5 noreply@anthropic.com
  • Note the Coiled Stargorger's lure requirement in its tooltip
    The generic "any fish, open water or pools" disclaimer is wrong for
    this fish: it never bites without the rep-locked Coiled Stargorger
    Lure (verified in-game; Wowhead reports 4 lureless hours with zero
    catches). Per-fish notes now replace the disclaimer line.
    Co-Authored-By: Claude Fable 5 noreply@anthropic.com
  • Correct garbled vault area names from Blizzard fish descriptions
    Blizzard's 12.1 spell descriptions reference two nonexistent areas:
    "Atal'Utek" and "Vaults of Ula'tek". Verified in-game: the real zone
    is "Vaults of Atal'Utek" (Coiled Stargorger's home, fixes zone
    detection there), and Ula'tek Snakehead is caught primarily on The
    Coiled Isle itself (Wowhead: 155 isle catches vs 22 vault).
    Co-Authored-By: Claude Fable 5 noreply@anthropic.com

v1.3.1

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@github-actions github-actions released this 15 Aug 21:52

BrinyBest

v1.3.1 (2026-08-15)

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  • Add Wago project ID (v633RZ6b), bump 1.3.1, correct README max to 2800
    Co-Authored-By: Claude Fable 5 noreply@anthropic.com

v1.3.0

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@github-actions github-actions released this 15 Aug 16:32

BrinyBest

v1.3.0 (2026-08-15)

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  • v1.3.0: remove oddities from the UX entirely — this addon is about the score
    Co-Authored-By: Claude Fable 5 noreply@anthropic.com
  • v1.3.0 — hide unscored oddities from the fish list
    Cursed Oddities no longer occupy rows; the zone footer notes them as
    '+N oddities' so collection hunters still know they exist. Score-focused
    list stays tight — this is BrinyBest, after all.
    Co-Authored-By: Claude Fable 5 noreply@anthropic.com

v1.2.2

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@github-actions github-actions released this 15 Aug 16:01

BrinyBest

v1.2.2 (2026-08-15)

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  • Derive target average from computed global max (89.3% at 2800)
    Co-Authored-By: Claude Fable 5 noreply@anthropic.com

v1.2.1

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@github-actions github-actions released this 15 Aug 16:00

BrinyBest

v1.2.1 (2026-08-15)

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  • v1.2.1 — only count fish that actually carry an Anglin' Score
    Fish whose description has no 'Anglin' Score:' line (Cursed Oddities)
    no longer inflate zone or global maximums; they display 'no score',
    sort to the bottom, and get an explanatory tooltip. Global max in the
    header is now computed from the data (fallback 2700 while loading).
    Co-Authored-By: Claude Fable 5 noreply@anthropic.com

v1.2.0

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@github-actions github-actions released this 15 Aug 14:45

BrinyBest

v1.2.0 (2026-08-15)

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  • Tighten panel bottom padding under zone summary
    Co-Authored-By: Claude Fable 5 noreply@anthropic.com
  • v1.2.0 — all-zone improvement opportunities summary
    New panel section listing every Midnight zone with total/max points, a
    percentage colored against the 92.5% average needed to reach 2500 of the
    2700 possible points, and points remaining — sorted so the biggest
    opportunity is on top. Current zone highlighted; zones discovered
    dynamically from fish area data.
    Co-Authored-By: Claude Fable 5 noreply@anthropic.com