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0.92.120

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@neroxrw neroxrw released this 23 Oct 00:36
· 12 commits to main since this release
2e3d125

0.92.120

Full Changelog

  • Changing a glow's colour no longer builds a new set of animations every time. Pieces are reused in the same order, so repeated edits don't pile up.
  • Cooldown Manager retries no longer stop early when something else rebuilt the list a moment before. They keep going until the viewer is ready or the limit is reached.
  • Picking an Aura (Modern) trigger for Dynamic Information now sticks. It used to jump back to the first Modern trigger if your progress source pointed elsewhere.
  • The "When Aura (Modern) Filters Are Not Met" option now tells you when it can't apply, such as inside an Aura (Modern) group or on unit frames and nameplates.