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Pre-Alpha 0.1.0

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@maxvdec maxvdec released this 27 Sep 11:03
· 907 commits to main since this release

What's Changed

  • Added some repository perks and build status by @maxvdec in #1
  • Added window creation and customization by @maxvdec in #2
  • Feature: Object rendering by @maxvdec in #3
  • Feature: Added texture support by @maxvdec in #4
  • Added transformations and camera support by @maxvdec in #5
  • Added lighting based on the Phong model by @maxvdec in #6
  • Added render targets by @maxvdec in #7
  • Added cubemap and skybox support by @maxvdec in #8
  • Added functioning shadows by @maxvdec in #9
  • Added collisions to the Bezel Physics Engine by @maxvdec in #10
  • Added impulses, rolling and friction by @maxvdec in #11
  • Added better collisions by @maxvdec in #12
  • Bezel Physics Engine v0.0.1 Beta by @maxvdec in #13
  • Added new support for box and convex shapes by @maxvdec in #14
  • Added collisions for various object types by @maxvdec in #15
  • Bezel Version 0.2.0 Beta by @maxvdec in #16

New Contributors

Full Changelog: https://github.com/maxvdec/atlas/commits/prealpha-0.1.0