Alpha 5
What's Changed
- Alpha 4 by @maxvdec in #81
- Solved some bugs regarding the project creation process by @maxvdec in #85
- Fix compiler issues and warnings by @maxvdec in #87
- Added shader support to Opal by @maxvdec in #89
- Finalized the Opal Pipeline Abstraction by @maxvdec in #90
- Added drawing support for Opal by @maxvdec in #91
- Added textures support to Opal by @maxvdec in #92
- Created the framebuffer implementation for Opal by @maxvdec in #93
- Finished and migrated Opal to achieve the first version by @maxvdec in #94
- First Opal Version by @maxvdec in #95
- Added the Vulkan setup part by @maxvdec in #96
- Ported all shaders to Vulkan by @maxvdec in #97
- Added basic drawing features by @maxvdec in #98
- Added Uniforms for Vulkan rendering by @maxvdec in #99
- Implemented the final Vulkan Fixes by @maxvdec in #100
- Added the Vulkan Backend to the Vulkan Renderer by @maxvdec in #101
- Opal Version 1 Ellipse by @maxvdec in #102
- Documented Alpha 5 by @maxvdec in #103
Full Changelog: v4.0.0-alpha...v5.0.0-alpha
This release was focused on Vulkan support and also some other things such as bugs and compiler issues fixed. You can see it better in our post in our new website.
All the binaries and libraries in the release are for Vulkan support. Please build from source to get OpenGL suport, since it's deprecated