A-Frame project to play with Vive controls and drawing
- show a "preview" of the current object - 50% transparency?
- switch current object -> press trackpad button to see the "preview" change
- undo
- http://www.pearse.co.uk/lego/models/policecar.html
- http://tf3dm.com/3d-model/lego-car-8159-2-44445.html
- table http://tf3dm.com/3d-model/table-65702.html
- tree, street plate and grass plate created by kfarr using magicavoxel (https://ephtracy.github.io/)
- add object
- switch / choose different object or category
- clear or delete
- save, load
- snap to grid for bases
- cars, bikes, trucks
- buildings, houses
- parks, trees, light poles, signals, signs
- people
- trains
- bases: intersection, left turn, right turn, green park only, pedestrian and bike path only
debug copy/pasta
var controllerEl = document.querySelector("#leftController"); var controllerWorldPosition = controllerEl.object3D.getWorldPosition();
var controllerWorldQuaternion = this.el.object3D.getWorldQuaternion(); var controllerWorldRotation = this.el.object3D.getWorldRotation();
// controllerWorldPosition.y -= 0.1; // needed to get domino away from current controller's sphere-collider? // controllerWorldPosition.z -= 0.1; // //