Repository navigation
v2.0
Important
Bool Tool v2.0 comes with updates exclusively to Carve tools. Everything mentioned below refers to those tools.
Added
- Surface Alignment - cutters can be drawn on mesh surfaces.
- Manual depth option - control the extrusion of the cutter during the modal.
- 3D Cursor & Grid alignment.
- Advanced settings for surface alignment in the "Shape" dropdown menu.
- The display type of the cutter can be changed on the tool level in the "Cutter" dropdown menu.
- Bevel Profile property in tool settings.
- Property for choosing the cutter's origin point in the "Cutter" dropdown menu.
Changed
- Bevel & Array are now non-destructive (added on the cutter as modifiers). Found in the new "Effects" dropdown menu.
- All three tools are now non-destructive by default.
- Improved behavior of setting rotation, bevel, and array gap during modal.
- Circle Carve tool now creates perfect circles by default (fixed aspect and center origin).
- More accurate auto depth and 3D cursor depth.
- "Auto Smooth" is no longer destructive and adds a "Smooth by Angle" modifier on the cutter.
- Destructive mode applies modifiers based on the "Apply Order" add-on preference.
- Created cutters keep their rotation unapplied.
- Improved tool settings UI in Properties editor and 3D Viewport's sidebar.
- Status bar displays icons instead of just text.
- Having objects selected is now required for the tool to initialize.
Removed
- Snapping to grid with
Ctrlwas removed. It will be replaced with more complex snapping options in future versions. - The "Closed Polygon" option for the Polyline tool is removed. It's always closed now.
- Array rows and columns use the same "Gap" property now, instead of separate ones.
- "Direction" properties for array rows and columns removed. It's automatically set now.
Known Issues
- Array columns and rows might go in the wrong direction. Try drawing the shape from a different direction if that happens.
- Rotation changes the cutter position if the Circle Carve tool uses "Edge" origin.
- If "Fade Inactive Geometry" is enabled in edit mode, the cutter overlay is much darker red.
See full release notes at: #57
It is recommended to get the add-on from the extensions platform, or from inside Blender if you have online access enabled (Preferences -> Get Extensions). If you're already using the Bool Tool, you should be able to update to a new version from Blender's preferences.