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New documentation. "Online Manual" option in operators' context menu will direct to the new website.
Add-on preferences have been reorganized and grouped by categories.
Versioning has been removed.
Improved tooltips for most operators & properties.
5 bug fixes.
Booleans
All Boolean operators now have an option in the redo panel to flip cutters & canvases. This makes it possible to apply the same cutter (active object) on multiple canvases (selected objects), rather than vice versa. Read more about it here.
Hair curves and empties that output mesh through Geometry Nodes modifiers can be destructively used as cutters.
Cutter objects are now excluded from raycast visibility & light probes.
Carver
Slight changes in the order of properties in dropdown menus.
Objects with shape keys won't be cut in destructive mode to avoid applying them without the user's confirmation.
Array effect is always ensured to be the last one in the stack, so that other effects don't have to be applied on multiple duplicates, improving the performance.
Utilities
Utility operators will now handle all Boolean modifiers, whether or not they were created with this add-on.
Toggling cutters is now consistent. It will either enable or disable all cutters, rather than enabling some and disabling others (i.e., flipping their state) like it was before.
Operators that remove cutters now actually delete cutters that have no remaining users. This can be turned off from the redo panel.
When applying cutters with utility operators, there is an option in the redo panel to not delete unused cutters, and restore their visibility instead.
Selecting canvases no longer selects slices.
UI
"Booleans" panel in 3D Viewport sidebar now shows two operators for each Boolean mode, one regular (as it was), and one that flips cutters and canvases.
The list of cutters in the "Booleans" panel is now shown in an actual list, following Blender's UI guidelines. Individual cutter objects can be selected from the list as well.