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0.6.0 - More Insanity, but with traps!
New
- Skip pickup animation (QOL Toggle)
- Handsomefrog Gary's Garden
- Map & Whiteboard now show sanity related locations
- Added a second & third page to sanity related additions (Seedsanity, Flowersanity, Level Based Cassettes) on the AP Stats screen
- Traps! - Freeze, Iron Boots, Whoops! & (my favorite) My Turn!
- Speed Boost - Gain permanent movement speed bonus (limited quantity)
New Options! - Seedsanity:
- Vanilla: Normal Here Comes Niko! behaviour
- Location: Every single seed you can collect with the hamster ball is a unique location
- Insanity: Same as location with the change that Moomy won't give you the reward for collecting all seeds until you have been sent all 10 seeds for that level.
- Flowersanity:
- Vanilla: Normal Here Comes Niko! behaviour
- Location: Every single flower bed is a unique location
- Insanity: Same as location with the change that Little Gabi won't give you the reward for completing all flower beds until you have been sent all flowers for that level.
- Applesanity: Every freestanding apple (not the ones spawning from bushes) has been randomized
- Cassette Logic (Update):
- Level Based: Every level has unique cassettes
- Progressive: The cost of Mitch/Mai will increase after every purchase
- Scattered: Prices are randomly shuffled between all Mitch & Mai Locations (unchanged)
Changes
- Scouted items now show their classification (Prog, Useful, etc.)
- Save files now use the SlotName, Seed & SlotNumber to differentiate
- SnailShop is now always open
- Better "Apples" Texture
- Improved dialogue replacement (This also fixes cost inconsistencies within dialogue)
- Map & Whiteboard now show the locations in logic
- Reworked many UI elements
- The save file will now keep track of the ItemIndex (If you think your items are not correct you can force resync via the debug menu)
- MASSIVELY(prob not that massive but still noticeable) improve load times
- Sanity related NPCs will send a reminder when you can obtain their reward
- Notifications will now show all offline received items when connecting
Fixes
- Fixed Hairball City CACMI using the wrong value for like 4 checks (incl. Blippy)
- Fixed Mitch & Mai still prompting you to pay even if the item has been collected/released
- Fixed Fischer not wanting to fish, when ´Fish with Fischer´ gets collected
- Fixed Niko clipping into terrain and getting stuck (The physics fix will now only apply to interactable physic objects)
- Fixed triggering the intro level by disabling the start button when not logged in
- Fixed Employee of the month achievement & goal triggering when at 75 coins
- Fixed Kiosk, Mitch & Mai not working when playing on Japanese
- Fixed Item Sent Notification not updating correctly
- Fixed Level Based Keys going
-1 - Fixed Filler Items mostly consisting of Apples
- Fixed Filler Items duplicating on connect
- Fixed Notifications for previous obtained items appearing after connecting
- Fixed Dispatcher sending the "Enough Coins" note even though you don't have enough coins
- Fixed AP Menu buttons not returning back to the normal color
- Lowered generation failure (it can still happen but from testing it's a 0.1% chance)
Compatible with APWorld 0.2.0+ (Seedsanity, Flowersanity, Applesanity & new Cassette Logic options require 0.6.X+)
Use with APWorld 0.6.0: apworld
For any issues, feel free to message me on Discord: @nieli
(Hopefully didn't forget anything)
Known issues
- Connecting to another slot without restarting the game can lead to unchecked locations being sent
- Item Sent Notification once in a while does not show up for a location
- Train map & Whiteboard total location count (the ap logo) not being accurate
Installation
- Download & extract BepInEx 5.4.x to your Here Comes Niko! root folder (where Here Comes Niko!.exe is located)
- Start the game once so that BepInEx creates everything it needs
- Download the latest mod release zip and extract its content into
BepInEx/plugins
Full Changelog: 0.5.2...0.6.0