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Added Group selection. Shift + LMB to drag a selection box. One unit is selected as the pivot point, click on any selected unit to change the pivot point. Selected units all have terrain collision, unless disabled with noclip toggle. Remove and Faction will affect all selected units.
Selected units can be added to an objective/outcome node. Select units, open Node UI, hover over desired node, and press Shift + LMB to add all selected units to that node.
Added noclip toggle to disable terrain collisions.
Hold CTRL to quickly swap from position to rotation gizmos.
Embedded assetbundle into the .dll, so the mod is all self contained now.