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This lab was for DIG4714 (Intermediate Game Development)
and it was a practice in creating and modifying GameObjects
within Unity using C# scripts exclusively.
In this assignment, C# is used to create a surface, a pyramid,
a forest, and a celestial object out of primitives and basic components.
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↳ Created GitHub repository & Unity project.
↳ Created purple surface plane.
↳ Created forest generation algorithm.
↳ Recorded showcase & updated README.
↳ Combined the intially separated scripts into Lab6.cs.
↳ Created pyramid generation algorithm.
↳ Created celestial object.
↳ Modified forest generation algorithm to better fit assignment example.