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Switching native macOS Spaces no longer breaks tiling (issue #18): a
Space change makes every window on the departed Space invisible to the
sensing stack, and corrections against that half-visible world caused
the "unpopulated workspaces / broken tiling" mess. Space changes now get
the same stand-down as workspace switches, and a one-time notice explains
the model — Panewright's workspaces replace Spaces; one Space per display
works best.