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Alone v0.2.0
Alone v0.2.0 — a large survival-realism update. Install the .mrpack with Prism/Modrinth (Minecraft 26.2 / Fabric).
Crafting & smithing
- Timed, stationary crafting (§8.2) — recipes must be worked before you can take them (green progress bar on the result slot), resumable across closing/switching. Times scale with real effort (torch ~2s → armor ~2min).
- Forge & temper (§8.2) — metal gear is a brittle blank until you heat it at a forge and hammer it on an anvil; it gets a random quality (crude→masterwork) setting durability. Re-temper to reroll at the cost of the steel's ceiling.
- Steel tier replaces diamond gear; armor now mitigates injuries and can fracture you.
Movement & terrain
- Free-climbing — scale flat walls (slow, brutally strenuous, fall when spent) and climb up through leaves like scaffolding.
- Rope — throw a coil down a cliff for a free, safe climb line.
- Leaves drop sticks + leaf litter by hand, the block by axe/hoe; slow to break.
Survival loop
- Plant fiber → string (no spiders needed); friction fire needs tinder.
- Clothing insulation + thermoregulation — dress for the season; heat makes you sweat, cold burns food and slows recovery.
- Salt water, iron pot, rain-catch cauldrons, timed drinking with a water-quality gauge on the vessel.
- Food affects thirst; eating takes real time; realistic campfire recipe; vanilla torches abolished (burn-down torch only).
- Many playtest fixes: saved mining progress, ghost items, sleep recovery, sprain duration, and more.
Pack
- Bundles JEI + a curated set of client/experience mods; adds an in-game Alone creative tab.
Full details in TODO.md and proposal.md (now v1.3).