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Alone v0.2.0

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@noahpro99 noahpro99 released this 09 Jul 22:23
· 500 commits to main since this release

Alone v0.2.0 — a large survival-realism update. Install the .mrpack with Prism/Modrinth (Minecraft 26.2 / Fabric).

Crafting & smithing

  • Timed, stationary crafting (§8.2) — recipes must be worked before you can take them (green progress bar on the result slot), resumable across closing/switching. Times scale with real effort (torch ~2s → armor ~2min).
  • Forge & temper (§8.2) — metal gear is a brittle blank until you heat it at a forge and hammer it on an anvil; it gets a random quality (crude→masterwork) setting durability. Re-temper to reroll at the cost of the steel's ceiling.
  • Steel tier replaces diamond gear; armor now mitigates injuries and can fracture you.

Movement & terrain

  • Free-climbing — scale flat walls (slow, brutally strenuous, fall when spent) and climb up through leaves like scaffolding.
  • Rope — throw a coil down a cliff for a free, safe climb line.
  • Leaves drop sticks + leaf litter by hand, the block by axe/hoe; slow to break.

Survival loop

  • Plant fiber → string (no spiders needed); friction fire needs tinder.
  • Clothing insulation + thermoregulation — dress for the season; heat makes you sweat, cold burns food and slows recovery.
  • Salt water, iron pot, rain-catch cauldrons, timed drinking with a water-quality gauge on the vessel.
  • Food affects thirst; eating takes real time; realistic campfire recipe; vanilla torches abolished (burn-down torch only).
  • Many playtest fixes: saved mining progress, ghost items, sleep recovery, sprain duration, and more.

Pack

  • Bundles JEI + a curated set of client/experience mods; adds an in-game Alone creative tab.

Full details in TODO.md and proposal.md (now v1.3).