Private servers for Plants vs. Zombies Garden Warfare 1, 2 & Battle for Neighborville
- Offsets
- Joining
- Hosting servers (through client)
- Dedicated server support
- Playlists
- Unlockers that unlock every item
- Same issues as this
- Ability to change Loadscreen_GamemodeName / Loadscreen_LevelName / Loadscreen_LevelDescription / Loadscreen_UIAssetPath
- Fix enchanted gardens/graveyards to be planted (these spawn entirely randomly) (e.g. boney island)
- Closing a client through the console instead of the game tricks the server into believing you are still connected, so attempting to load into another level causes the entire server to softlock
- Fix Zombopolis last, several doorways in the center area are blocked for clients. Host and bots can pass through, but clients and their objects (e.g. bean bombs) cannot.
- Fix Zomburbia Zombot fuses on last point unable to be broken
| Directory | Description |
|---|---|
Assets |
Related assets |
Container |
Container files |
DLL |
DLL injected to the game client |
Docs |
Documentation |
Launcher |
Launcher application |
Mods |
QoL mods |
- sonicrat
- nocss
- twig
- objectiveswift
- blueballoon
- eshaydev
- megadwarf47
- thetortoiseman
- hdified
- puro420
- hdified (Level Control Menu)
- thetortoiseman (Return to backyard fix)
Following open-source projects were used:
