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Pixel Unwrapper 0.2.0
Pre-release
Pre-release
Many tiny fixes for bugs that I discovered as I've been using this plugin.
I'm currently using and testing it on Blender 4.2.
Some larger features:
- Added a "Duplicate Texture" operator. It duplicates material + texture on an existing object, as I often found myself wanting to start with another existing model as a base.
- Added "Stack Islands" and "Nudge" operator to move UV islands around. Neither of those can currently preserve texturing.
- Added a "Bake" button that can bake a texture from one UV map to another. This is useful for when you have drastically reorganized your UV map but you want to preserve existing texturing.
I've been thinking about basing ALL "Preserve Texture" operations on baking. Because with baking, you can make arbitrary modifications to the UV map, and then just copy the pixels from the previous UV map.